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http://www.hackerschool.org/HS_Boards/zboard.php?id=QNA_programming&no=6551 [º¹»ç]


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<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="19">
  <CheatEntries>
    <CheatEntry>
      <ID>1955</ID>
      <Description>"Teleport"</Description>
      <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(_TeleportCode,TheDivision.exe,F3 0F 10 48 70 F3 0F 10 70)
aobscanmodule(_SaveWAyPointCoordCode,TheDivision.exe,F3 0F 10 81 88 00 00 00 * * * * 40)
aobscanmodule(_GetPlayerCoord,TheDivision.exe,F3 0F 10 50 70 F3 0F 10)
alloc(teleportmem,2048,TheDivision.exe)
alloc(newmem,2048,TheDivision.exe)
alloc(newmem1,2048,TheDivision.exe)
registersymbol(z_coord)
registersymbol(x_coord)
registersymbol(y_coord)
registersymbol(z_coord_undo)
registersymbol(x_coord_undo)
registersymbol(y_coord_undo)
Registersymbol(SaveWaypointCoord_X)
Registersymbol(SaveWaypointCoord_Y)
Registersymbol(SaveWaypointCoord_Z)
registersymbol(s_enable)
registersymbol(l_enable)
registersymbol(u_enable)
Registersymbol(_WriteWayPointCoordsToPlayerLocation)
Registersymbol(_TeleportCode)
Registersymbol(_SaveWAyPointCoordCode)
Registersymbol(GetPlayerCoord_X)
Registersymbol(GetPlayerCoord_Y)
Registersymbol(GetPlayerCoord_Z)
Registersymbol(_GetPlayerCoord)
Registersymbol(base)
Registersymbol(Z_Coord_Value)
alloc(s_enable,4)
alloc(l_enable,4)
alloc(u_enable,4)
alloc(z_coord,4)
alloc(x_coord,4)
alloc(y_coord,4)
alloc(z_coord_undo,4)
alloc(x_coord_undo,4)
alloc(y_coord_undo,4)
alloc(SaveWaypointCoord_X,4)
alloc(SaveWaypointCoord_Y,4)
alloc(SaveWaypointCoord_Z,4)
alloc(_WriteWayPointCoordsToPlayerLocation,4)
alloc(GetPlayerCoord_X,4)
alloc(GetPlayerCoord_Y,4)
alloc(GetPlayerCoord_Z,4)
alloc(Z_Coord_Value,8)
alloc(base,8)
label(returnteleport)
label(originalcodeteleport)
label(exitteleport)
label(save_coord)
label(load_coord)
label(undo_coord)
label(returnhere)
label(originalcode)
label(exit)
label(WriteWayPointCoordsToPlayerLocation)
label(returnhere1)
label(originalcode1)
label(exit1)


newmem1: //this is allocated memory, you have read,write,execute access
mov [base],rax


originalcode1:
  movss xmm2,[rax+70]

exit1:
jmp returnhere1


newmem:
movss xmm1,[rcx+00000080]
movss [SaveWaypointCoord_X],xmm1
movss xmm1,[rcx+00000084]
movss [SaveWaypointCoord_Z],xmm1
movss xmm1,[rcx+00000088]
movss [SaveWaypointCoord_Y],xmm1


originalcode:
  movss xmm0,[rcx+00000088]

exit:
jmp returnhere



teleportmem:
cmp [s_enable],1
je save_coord

cmp [l_enable],1
je load_coord

cmp [u_enable],1
je undo_coord

cmp [_WriteWayPointCoordsToPlayerLocation],1
je WriteWayPointCoordsToPlayerLocation

jmp originalcodeteleport

save_coord:
mov [s_enable],0
movss xmm12,[rax+70]
movss [x_coord],xmm12
movss xmm12,[rax+74]
movss [z_coord],xmm12
movss xmm12,[rax+78]
movss [y_coord],xmm12
jmp originalcodeteleport

load_coord:
mov [l_enable],0
cmp [z_coord],0
je originalcodeteleport
// Save actual Position (for UNDO TELEPORT) when press LOAD POSiTiON
movss xmm12,[rax+70]
movss [x_coord_undo],xmm12
movss xmm12,[rax+74]
movss [z_coord_undo],xmm12
movss xmm12,[rax+78]
movss [y_coord_undo],xmm12
// Save actual Position (for UNDO TELEPORT) when press LOAD POSiTiON
movss xmm12,[x_coord]
movss [rax+70],xmm12
movss xmm12,[z_coord]
movss [rax+74],xmm12
movss xmm12,[y_coord]
movss [rax+78],xmm12
jmp originalcodeteleport

undo_coord:
mov [l_enable],0
mov [s_enable],0
mov [u_enable],0
cmp [z_coord_undo],0
je originalcodeteleport
movss xmm12,[x_coord_undo]
movss [rax+70],xmm12
movss xmm12,[z_coord_undo]
movss [rax+74],xmm12
movss xmm12,[y_coord_undo]
movss [rax+78],xmm12
jmp originalcodeteleport


///////////////TELEPORT TO WAYPOiNT//////////////
WriteWayPointCoordsToPlayerLocation:
mov byte ptr [_WriteWayPointCoordsToPlayerLocation],0
movss xmm12,[rax+70]
movss [x_coord_undo],xmm12
movss xmm12,[rax+74]
movss [z_coord_undo],xmm12
movss xmm12,[rax+78]
movss [y_coord_undo],xmm12

movss xmm1,[SaveWaypointCoord_X]
movss [rax+70],xmm1
movss xmm1,[SaveWaypointCoord_Y]
movss [rax+78],xmm1



// no Z Coord for waypoint
// Fix Fall trough ground

fld [rax+74]
fld [Z_Coord_Value]
faddp
fstp [rax+74]



originalcodeteleport:
  movss xmm1,[rax+70]

exitteleport:
jmp returnteleport



_TeleportCode:
jmp teleportmem
returnteleport:




_SaveWAyPointCoordCode:
jmp newmem
  nop
  nop
  nop
returnhere:




_GetPlayerCoord:
jmp newmem1
returnhere1:



x_coord:
dd 0
z_coord:
dd 0
y_coord:
dd 0
s_enable:
dd 0
l_enable:
dd 0
x_coord_undo:
dd 0
z_coord_undo:
dd 0
y_coord_undo:
dd 0
u_enable:
dd 0
SaveWaypointCoord_X:
dd 0
SaveWaypointCoord_Y:
dd 0
SaveWaypointCoord_Z:
dd 0
Z_Coord_Value:
dq (float)125

[DISABLE]
Unregistersymbol(z_coord)
Unregistersymbol(x_coord)
Unregistersymbol(y_coord)
Unregistersymbol(z_coord_undo)
Unregistersymbol(x_coord_undo)
Unregistersymbol(y_coord_undo)
Unregistersymbol(s_enable)
Unregistersymbol(l_enable)
Unregistersymbol(u_enable)
Unregistersymbol(SaveWaypointCoord_X)
Unregistersymbol(SaveWaypointCoord_Y)
Unregistersymbol(SaveWaypointCoord_Z)
Unregistersymbol(_WriteWayPointCoordsToPlayerLocation)
Unregistersymbol(_TeleportCode)
Unregistersymbol(GetPlayerCoord_X)
Unregistersymbol(GetPlayerCoord_Y)
Unregistersymbol(GetPlayerCoord_Z)
Unregistersymbol(_GetPlayerCoord)
Unregistersymbol(base)
Unregistersymbol(Z_Coord_Value)
dealloc(z_coord)
dealloc(x_coord)
dealloc(y_coord)
dealloc(z_coord_undo)
dealloc(x_coord_undo)
dealloc(y_coord_undo)
dealloc(s_enable)
dealloc(l_enable)
dealloc(u_enable)
dealloc(teleportmem)
dealloc(SaveWaypointCoord_X)
dealloc(SaveWaypointCoord_Y)
dealloc(SaveWaypointCoord_Z)
dealloc(_WriteWayPointCoordsToPlayerLocation)
dealloc(newmem)
dealloc(GetPlayerCoord_X)
dealloc(GetPlayerCoord_Y)
dealloc(GetPlayerCoord_Z)
dealloc(newmem1)
dealloc(base)
dealloc(Z_Coord_Value)


_TeleportCode:
  movss xmm1,[rax+70]


_SaveWAyPointCoordCode:
  movss xmm0,[rcx+00000088]


_GetPlayerCoord:
  movss xmm2,[rax+70]
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>105</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
      <CheatEntries>
        <CheatEntry>
          <ID>2079</ID>
          <Description>"!Numpad + = Save Pos, - = Load Pos, * = Undo, / = Waypoint"</Description>
          <LastState Value="" RealAddress="00000000"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>2078</ID>
          <Description>"[Triggers]"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>FF0000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>1956</ID>
              <Description>"Save Position"</Description>
              <LastState Value="0" RealAddress="7FF6CB781800"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>s_enable</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>107</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1957</ID>
              <Description>"Load Position"</Description>
              <LastState Value="0" RealAddress="7FF6CB781804"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>l_enable</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>109</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1958</ID>
              <Description>"Under Teleport"</Description>
              <LastState Value="0" RealAddress="7FF6CB781808"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>u_enable</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>106</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1959</ID>
              <Description>"Teleport to Waypoint"</Description>
              <LastState Value="0" RealAddress="7FF6CB781830"/>
              <Color>404080</Color>
              <VariableType>Byte</VariableType>
              <Address>_WriteWayPointCoordsToPlayerLocation</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Set Value</Action>
                  <Keys>
                    <Key>111</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>2004</ID>
          <Description>"[Location Presets]"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" Activated="1" RealAddress="00000000"/>
          <Color>FF0000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2009</ID>
              <Description>"Save Current Location Preset"</Description>
              <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
              <LastState/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
LuaCall(SaveLocationPreset())

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2085</ID>
              <Description>"Start Teleport Position"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1462.0131835938,-477.75619506836,0.044399324804544))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>53</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2087</ID>
              <Description>"Start of the mission"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1394.3416748047,-500.45056152344,4.0443992614746))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>54</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2089</ID>
              <Description>"Panel Left Side"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1466.2608642578,-513.02734375,1.0623986721039))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>55</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2091</ID>
              <Description>"Panel Right Side"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1457.6763916016,-550.001953125,2.0550594329834))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>56</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2093</ID>
              <Description>"Back of APC"</Description>
              <LastState/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
LuaCall(SetPlayerPosition(1468.8361816406,-526.37249755859,1.062828540802))
[DISABLE]
</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>57</Key>
                  </Keys>
                  <ID>0</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1960</ID>
          <Description>"[DEBUG]"</Description>
          <Options moHideChildren="1"/>
          <LastState Value="" RealAddress="00000000"/>
          <Color>0080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2077</ID>
              <Description>"Teleport Height"</Description>
              <LastState Value="125" RealAddress="7FF6CB781840"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>Z_Coord_Value</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1967</ID>
              <Description>"Base Address"</Description>
              <LastState Value="000003047BB40720" RealAddress="7FF6CB781848"/>
              <ShowAsHex>1</ShowAsHex>
              <Color>808080</Color>
              <VariableType>8 Bytes</VariableType>
              <Address>base</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1961</ID>
              <Description>"Player Position X"</Description>
              <LastState Value="1468.836182" RealAddress="3047BB40790"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>base</Address>
              <Offsets>
                <Offset>70</Offset>
              </Offsets>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>39</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>37</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1962</ID>
              <Description>"Player Position Z"</Description>
              <LastState Value="1.062828541" RealAddress="3047BB40794"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>base</Address>
              <Offsets>
                <Offset>74</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>1963</ID>
              <Description>"Player Position Y"</Description>
              <LastState Value="-526.3724976" RealAddress="3047BB40798"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>base</Address>
              <Offsets>
                <Offset>78</Offset>
              </Offsets>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>38</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>40</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1964</ID>
              <Description>"Waypoint Coordinate X"</Description>
              <LastState Value="0" RealAddress="7FF6CB781824"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>SaveWaypointCoord_X</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1965</ID>
              <Description>"Waypoint Coordinate Z"</Description>
              <LastState Value="0" RealAddress="7FF6CB78182C"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>SaveWaypointCoord_Z</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1966</ID>
              <Description>"Waypoint Coordinate Y"</Description>
              <LastState Value="0" RealAddress="7FF6CB781828"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>SaveWaypointCoord_Y</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2000</ID>
              <Description>"Undo Player Position Y"</Description>
              <LastState Value="-15.42826843" RealAddress="7FF6CB781820"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>y_coord_undo</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>38</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>40</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>1999</ID>
              <Description>"Undo Player Position Z"</Description>
              <LastState Value="0.09914642572" RealAddress="7FF6CB781818"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>z_coord_undo</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1998</ID>
              <Description>"Undo Player Position X"</Description>
              <LastState Value="1150.660645" RealAddress="7FF6CB78181C"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>x_coord_undo</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>39</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>37</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2003</ID>
              <Description>"Saved Player Position X"</Description>
              <LastState Value="1150.660645" RealAddress="7FF6CB781810"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>x_coord</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>39</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>37</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
            <CheatEntry>
              <ID>2002</ID>
              <Description>"Saved Player Position Z"</Description>
              <LastState Value="0.09914642572" RealAddress="7FF6CB78180C"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>z_coord</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2001</ID>
              <Description>"Saved Player Position Y"</Description>
              <LastState Value="-15.42826843" RealAddress="7FF6CB781814"/>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>y_coord</Address>
              <Hotkeys>
                <Hotkey>
                  <Action>Increase Value</Action>
                  <Keys>
                    <Key>38</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>0</ID>
                </Hotkey>
                <Hotkey>
                  <Action>Decrease Value</Action>
                  <Keys>
                    <Key>40</Key>
                  </Keys>
                  <Value>1</Value>
                  <ID>1</ID>
                </Hotkey>
              </Hotkeys>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>_TeleportCode</Name>
      <Address> 7FF6CD54921C</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>_SaveWAyPointCoordCode</Name>
      <Address> 7FF6CC966F1D</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>_GetPlayerCoord</Name>
      <Address> 7FF6CD52C0B7</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
  <LuaScript>CheatTable = getAddressList()
if not PreTimer then PreTimer = nil end

function UnfreezeLocationPresetsTimer()
  PreTimer = createTimer(nil)
  PreTimer.OnTimer = UnfreezeLocationPresets
  PreTimer.Interval = 100
  PreTimer.Enabled = true
end

function UnfreezeLocationPresets()
  if PreTimer ~= nil then PreTimer.Enabled = false; object_destroy(PreTimer); end
  local Presets = CheatTable.getMemoryRecordByDescription("[Location Presets]")
  for i = Presets.Count-1,0,-1 do
    memoryrecord_unfreeze(Presets.Child[i])
  end
end

function SaveLocationPreset(argx, argy, argz)
  UnfreezeLocationPresetsTimer()
  local LocTable = CheatTable.getMemoryRecordByDescription("[Location Presets]")
  local BaseAddr = readQword(getAddress("base"))
  local PlayerX, PlayerY, PlayerZ = argx, argy, argz
  if not LocTable or not BaseAddr then return end
  if not PlayerX then PlayerX = readFloat(BaseAddr+0x70) end
  if not PlayerY then PlayerY = readFloat(BaseAddr+0x78) end
  if not PlayerZ then PlayerZ = readFloat(BaseAddr+0x74) end
  if not PlayerX then return end
  local LocPreset = CheatTable.createMemoryRecord()
  memoryrecord_appendToEntry(LocPreset,LocTable)
  LocPreset.Description = 'Custom Location Preset'
  LocPreset.Type = vtAutoAssembler
  LocPreset.Script = "[ENABLE]\nLuaCall(SetPlayerPosition("..PlayerX..","..PlayerY..","..PlayerZ.."))\n[DISABLE]"
end

function SetPlayerPosition(argx, argy, argz)
  UnfreezeLocationPresetsTimer()
  local BaseAddr = readQword(getAddress("base"))
  if not BaseAddr then return end
  writeFloat(BaseAddr+0x70, argx)
  writeFloat(BaseAddr+0x78, argy)
  writeFloat(BaseAddr+0x74, argz)
end
</LuaScript>
</CheatTable>


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Error:[string CheatTable = getAddressList() ...]:12: C stack overflow


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  Hit : 4068     Date : 2016/04/18 06:22



    
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